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Iratus: Lord Of The Dead Download Direct Link

Updated: Mar 12, 2020





















































About This Game Evil Returns, and Its Name is Iratus.An inversion to the classic heroic tale, Iratus: Lord of the Dead lets players use fallen foes to create fearsome monsters for their personal army. With a heavy focus on strategic combat, Iratus is a complex and rewarding experience for those with dubious ethics and a love of dark fantasy. Brought to you by Unfrozen Studios, a newly formed studio of industry veterans who worked on games such as the Disciples franchise.As the eponymous necromancer, Iratus has players take the rein of a reviled mage returning from the void of death. After years of the tedium that comes from being dead, Iratus returns to restart his quest for world domination. With bundles of bones, souls and squishy bits, Iratus brings back his army the only way he knows how...Develop and improve your belowground lair with necromantic powers.Craft undead minions with the body parts of dead enemies.Advanced fighting system: Know your enemies’ strong points and weak spots to achieve victory.Turn-based battle system with upward of 50 original minion’s talents.Intelligent enemy AI, challenging even experienced RPG-strategists.Four types of necromancer talents for gameplay: alchemy, magic talents, ire and destruction skills.Irreversible consequences. Classic roguelike features including character permadeath.Detailed stylized 2D graphics in the spirit of dark fantasy.Detailed skeletal animations.Stand-out voice acting performance by S. Weyte, known for the voice of Caleb from the Blood franchise. 1075eedd30 Title: Iratus: Lord of the DeadGenre: Indie, RPG, StrategyDeveloper:UnfrozenPublisher:Daedalic EntertainmentRelease Date: Rising soon Iratus: Lord Of The Dead Download Direct Link iratus lord of the dead v0.108. iratus lord of the dead kickstarter. iratus lord of the dead steam. iratus lord of the dead download. iratus lord of the dead gameplay. iratus the lord of the dead. iratus lord of the dead release date. iratus lord of the dead gog. iratus lord of the dead alpha. iratus lord of the dead repack. iratus lord of the dead скачать. iratus lord of the dead. iratus lord of the dead free download. iratus lord of the dead igg. iratus lord of the dead ps4. iratus lord of the dead reddit. iratus lord of the dead vs darkest dungeon. iratus lord of the dead trailer. iratus lord of the dead darkest dungeon. iratus lord of the dead rutracker. iratus lord of the dead wiki Devblog #6. How Barbaric.: Our Kickstarter campaign has finished and what a ride it has been. Now we are almost ready for the backer exclusive closed alpha! Because of this, we have some interesting news regarding this update but let us begin with the new enemy first. It is still under development and will be added later. Barbarian These harsh amazons of the north have fostered many grudges with other, more civilized societies. It was not too long ago that they were brazenly plundering both merchant caravans and outlying villages. Eventually however, a clever trader got the idea of simply bribing these savage fighters so they only attack his competitors rather than him. This collusion was eventually uncovered and many others decided to join in on the deal, letting the barbarians turn from brutal raiders into feared guards and mercenaries (that are also easy on the eyes). Work Process We decided not to deviate from the original idea of a hardcore game. By introducing an “Easy” mode we had contributed to the loss of challenge, therefore we decided to make “Normal” mode the base and rename it to “Cakewalk”. Furthermore, two other difficulty levels will be launched later. But don’t worry, we will make it possible for you to finish your previous saves in another difficulty mode. Still, there might be some bugs.In addition, we just launched the much-awaited update that introduces the changes that we have mentioned in our previous devblogs.It will now be possible to choose the battle squad just before a fight. No more accidental battles with a barely alive squad (yeah, we know that your minions already dead, but you know what we mean), which was supposed to stay back and heal but is now going to die in the first round. This feature will look like this.We adjusted the disc of talents and now it is a lot easier to upgrade your skills. Earlier, if you wanted to learn “Finger of Death” or ““Phylactery” you had to learn skills that were not directly connected to them first, which was a bad idea. We abandoned this design and now it is it is a lot simpler to get those high level skills!Enemy squads have also changed. The further you go, the harder it gets to defeat your opponents. Musketeer, one of the strongest enemies, has been moved to the second floor, and together with the local elves they will be a difficult obstacle for any Dark Lord. The second floor has become a true challenge for our players, especially the last couple of fights just before the boss. Don’t say we didn’t warn you ;)Guards have become more aggressive. If two of his allies die, he will no longer use his stance and will attack constantly instead. And that is the end of this devblog. Look forward to the launch of the closed alpha! We're open to suggestions and we'll be happy to answer any of your question!. Watch our new teaser trailer!: We're happy to announce the cooperation between Unfrozen and Daedalic Entertainment!. Devblog #2. Progress report and a few things about Dwarves.: Now, to continue down the road from Devblog #1[iratus.org], we will tell you a bit about the progress we've made and what we'll be working on next. Last week we've implemented a small balance patch. Those of you who have alpha-access might have noticed the changes but we would like to discuss them in more detail.In addition, we continue to work on the Dwarven Floor. There you’ll meet some already familiar enemies: Berserker, Musketeer and Heavy Firethrower but also the previously announced Oracle and Hammerer. We are currently working to add a new enemy and a new boss to the game, presented below.AlchemistThe Alchemists of the guild are the chief authority in dwarven society and preside over the mining operations beneath the castle, where they are given permission to do as they please by the humans above. Once they realized the problem posed by the necromancer, they have stepped in to deal with the problem personally, lest the rise of Iratus be blamed on them and the humans use this opportunity to renegotiate the terms of their agreement. It also provides them with the welcome opportunity to test some of their more dangerous concoctions on whole horde of subjects.TreasurerOne of the few remaining members of the dwarven aristocracy, a true dwarven blue-blood. It certainly does not make him any more virtuous than his brethren but he more than makes up for it with his vast amount of wealth. The alchemists guild does not much like the remaining nobles, seeing as they represent the legacy of the former power but as long as they can get them to dance to their tune, they are allowed to keep their estates. In turn, the nobles benefit too, allegiance to the alchemists guild brings with it untold riches and gold is a wonderful motivator, even (or maybe especially) for the richest dwarf.UpdateLast week's patch was focused on optimization and balance.First, we lowered the volume of the intro because so many Twitch streamers complained about it. We hear you! ;)We’ve also added hotkeys to skill slots.Bride of Iratus got a slight buff. Now she is taking 2 steps back when using her “Overwatch” skill and you can use it in any position (1-4).In addition, her ultimate ability “Rose For a Lady” can also be used in any position (1-4). In this way we have wanted to make Bride of Iratus better suited to situations where you only have got 2 minions alive in your party, or even only her.Our Head Hunter has also been rather underused due to his low accuracy and random attacks. But, trust us, he is not that bad, he simply has no head! Therefore, we increased the damage of Head Hunter’s abilities. For example, the damage of the "Contract" skill is raised from 150% to 175%. So, if he hits, your enemies will feel it!Work processAt the moment we continue to work on new and already existing content. For example, we remodeled the main menu and profile system;[while also adding animation for burning units during battle.More improvements have been made to the map generator in order to diversifying possible routes and evenly distribute enemies and events.Well, that about does it. We will be happy to answer your questions!Team Iratus. Devblog #10. Graveyard.: In this devblog we would like to talk about some new features that we decided to add during the alpha test. In order to expand the strategic layer of the game we’ve decided to include a base building to the game.Previously, all attention was focused on the protagonist and increasing his powers as the game progressed but now you will be able to build your own “town” and decide on the type of strategic and tactical perks you wish to pursue.Besides the familiar Iratus’s room there will be 8 buildings available for construction, each of which will provide a certain bonus. It will also be possible to improve these buildings and thus increase their productivity and abilities. But first, these buildings will need to be constructed, since only two structures will be available at the start: the Training Room, where minions can earn experience and the Morgue, where minions can heal more rapidly.Moreover, it will be necessary to sacrifice one of your minions in order to construct or improve a building, along with an Architect’s Soul — a special resource, which can be earned in battles or through other activities on the map.You can “dismantle” the improvement or even the building itself to regain the minion that was used in construction. However, the Architect’s Soul does not return, so you should think twice before wasting such a valuable and rare resource.Buildings do not give their bonus by themselves and need minions to “work” there. At the initial stage, there is only one slot in any building for a minion. Improvements will open additional slots up to a maximum of four.Minions that you have assigned to a building will not be able to take part in battles but they can be recalled back at any time.That will be all for now. We will soon be publishing a devblog featuring all the buildings and their bonuses.If you have any ideas or suggestions we appreciate you sharing them with us and we will try our best to include the good ones in the future!Unfrozen Team. Devblog #9. Blood Phantasm: Blood Phantasm — a rather rare example of a naturally occurring undead. Some even theorize that they are actually blood elementals and write many an arcane thesis defending their position.In reality these phantoms are born from a single desire: revenge. Revenge against those that killed them, which in this case is usually you. However, it is not too difficult to distort their perception of reality, simply making sure they see your form in place of your enemies and appling a few bindings to keep them from harming your minions. Then you have a splendid servant. To be constantly haunted by your face... you almost envy their existence.This manifestation of revenge that you have brought under your control makes the Blood Phantasm a flexible minion. He is not only capable of dealing a lot of damage but also able to sustain the life of another minions. Since the main goal is to destroy the enemy, it is up to you to decide if the phantasm attempts it himself or with the help of other undead allies.It may be said that the Blood Phantasm is a hybrid character, whose capacities can be adapted for your style of play. It’s kinda like the Paladin of the undead world. Hence, the new minion advancement system that we talked about in the previous devblog will help make decisions on what role the Blood Phantasm is going to play in your army.We are currently finalizing the abilities of Blood Phantom and working on its animations.Furthermore, we’ve created 2 new backgrounds. One of them you will see on the Dwarven Floor.And another one will appear at the beginning of your journey. Here you will first meet those prisoners who are forced to fight your undead against their will.That's about it. See you soon!. Changes in release dates and future plans.: During the alpha test we received a huge amount of feedback and realised that we can make Iratus: Lord of the Dead even better, but this requires the most valuable resource – time. We regret to inform you that the release of Iratus: Lord of the Dead has been delayed and we sincerely hope for your understanding.We seek to take into account all wishes that we received during the alpha test but polishing the game is also time-consuming.Our team is actively working on balancing and also making a new content for the third floor. We will begin the beta tentatively in December and we expect to receive a lot more feedback to continue the polishing. The Early Access of Iratus: Lord of the Dead will begin in February 2019 so that everyone will be able to play and help us refine the project.We apologise for the delay. Devblogs with new content and also devstreams will be organised in the near future. By the way, here's 2 new bosses that you will meet in the dungeon.The InventorOne of the chief sponsors of the mining complex beneath the human castle, he thus bears a great deal of responsibility for freeing Iratus from his eternal prison. Not that anyone would dare remind him of this fact, since his keen mind has been deemed invaluable by the Alchemists Guild. After all, few can actually calculate the precise amount of explosive power needed to clear a tunnel without causing a cave-in. But now that he is personally forced to try and salvage this venture, he has turned his great intellect to far more warlike pursuits. The PyromancerMagic is the expression of the soul, as such most wizards practice the kind of powers to aggrandize themselves. Far fewer opt to go down the path of pyromancy, as that demands you set your soul ablaze. Having a reputation for being rather dangerous and unstable, pyromancers are usually kept far away from civilization lest you want to deal with one or two city-wide firestorms. As such they often ply their trade as mercenaries in any company brave enough to take them. Things must be getting desperate if even these fire-eyed spellwielders are called upon to join fight against Iratus.And also new images for our text events.You will receive further details soon.Yours respectfully,Unfrozen Team

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